Murder Mystery 2 gameplay analytics, inventory tracking, and strategy optimization toolkit for Roblox
---
name: mm2-roblox-analytics-toolkit
description: Murder Mystery 2 gameplay analytics, inventory tracking, and strategy optimization toolkit for Roblox
triggers:
- "analyze my Murder Mystery 2 inventory"
- "track MM2 knife skins and stats"
- "optimize my Roblox MM2 strategy"
- "set up Murder Mystery 2 analytics dashboard"
- "export my MM2 collection data"
- "configure roblox stats tracker"
- "run mm2 performance analysis"
- "generate murder mystery gameplay report"
---
# MM2 Roblox Analytics Toolkit
> Skill by [ara.so](https://ara.so) — Data Skills collection.
This toolkit provides comprehensive analytics and inventory management for Roblox's Murder Mystery 2 game. It tracks knife skins, gamepasses, win/loss ratios, and provides AI-powered strategy insights through data visualization and pattern analysis.
## Installation
### Quick Setup (Automated)
```bash
git clone https://github.com/8015238355/mm2-analytics-dashboard-2026.git
cd mm2-analytics-dashboard-2026
chmod +x setup.sh
./setup.sh --install
```
### Manual Installation
```bash
# Clone repository
git clone https://github.com/8015238355/mm2-analytics-dashboard-2026.git
cd mm2-analytics-dashboard-2026
# Install Node.js dependencies
npm install
# Install Python dependencies
python3 -m pip install -r requirements.txt
```
### Environment Configuration
Create a `.env` file in the project root:
```bash
API_OPENAI_KEY=${OPENAI_API_KEY}
API_CLAUDE_KEY=${ANTHROPIC_API_KEY}
DATA_DIRECTORY=./data/collections
ANALYTICS_INTERVAL=300
ENABLE_LIVE_TRACKING=true
ROBLOX_USER_ID=${YOUR_ROBLOX_USER_ID}
```
## Core Features
### 1. Inventory Management
Track and catalog your MM2 items including knife skins, gamepasses, and collectibles.
```python
# Python API for inventory tracking
from mm2_toolkit import InventoryManager
# Initialize inventory manager
inventory = InventoryManager(user_id=os.environ['ROBLOX_USER_ID'])
# Scan and catalog items
inventory.scan_inventory()
knife_skins = inventory.get_items(category='knife_skins', rarity='legendary')
# Export inventory data
inventory.export(format='json', output='my_inventory.json')
# Get collection statistics
stats = inventory.get_statistics()
print(f"Total items: {stats['total_count']}")
print(f"Legendary items: {stats['legendary_count']}")
print(f"Collection completion: {stats['completion_percentage']}%")
```
### 2. Analytics Dashboard
Generate gameplay statistics and performance metrics.
```python
from mm2_toolkit import AnalyticsDashboard
# Initialize analytics
dashboard = AnalyticsDashboard(profile='mystery_solver_01')
# Load gameplay data
dashboard.load_data(date_range='last_30_days')
# Generate reports
report = dashboard.generate_report(
metrics=['win_rate', 'avg_survival_time', 'role_performance'],
export_format='json'
)
# Visualize data
dashboard.create_visualization(
chart_type='line',
metric='win_rate_over_time',
output='charts/performance.png'
)
```
### 3. Strategy Optimization
Analyze gameplay patterns and receive AI-powered recommendations.
```python
from mm2_toolkit import StrategyOptimizer
# Initialize optimizer with AI backend
optimizer = StrategyOptimizer(
openai_key=os.environ['API_OPENAI_KEY'],
claude_key=os.environ['API_CLAUDE_KEY']
)
# Analyze strategy patterns
patterns = optimizer.analyze_patterns(
role='sheriff',
game_count=50
)
# Get AI recommendations
recommendations = optimizer.get_recommendations(
current_strategy='aggressive_sheriff',
win_rate_target=0.75
)
for rec in recommendations:
print(f"Strategy: {rec['name']}")
print(f"Description: {rec['description']}")
print(f"Expected improvement: {rec['improvement_percentage']}%")
```
## CLI Commands
### Basic Usage
```bash
# Run analytics on profile
python3 main.py --mode analytics --profile mystery_solver_01
# Export inventory
python3 main.py --mode inventory --export inventory.json --format json
# Generate strategy report
python3 main.py --mode strategy --role sheriff --output strategy_report.pdf
# Live tracking mode
python3 main.py --mode live --interval 60 --log-level INFO
```
### Advanced Options
```bash
# Comprehensive analysis with verbose output
python3 main.py \
--mode analytics \
--profile mystery_solver_01 \
--export statistics_2026.json \
--format json \
--date-range "2026-01-01:2026-05-16" \
--verbose \
--log-level DEBUG
# Batch process multiple profiles
python3 main.py \
--mode batch \
--profiles profile1,profile2,profile3 \
--export-dir ./exports \
--parallel
# Strategy simulation
python3 main.py \
--mode simulate \
--strategy aggressive_sheriff \
--iterations 1000 \
--output simulation_results.csv
```
## Configuration Patterns
### Profile Configuration (YAML)
```yaml
# config/profiles/player_profile.yaml
profile:
username: "MysterySolver2026"
roblox_user_id: "${ROBLOX_USER_ID}"
preferred_role: "sheriff"
inventory_filter:
- category: "knife_skins"
rarity: ["legendary", "ancient"]
- category: "gamepasses"
active: true
analytics_preferences:
tracking_mode: "comprehensive"
data_refresh_rate: 30
export_format: ["csv", "json"]
enable_ai_insights: true
strategy_templates:
- name: "aggressive_sheriff"
priority: "high_visibility_areas"
risk_tolerance: 0.7
- name: "passive_innocent"
priority: "distraction_avoidance"
risk_tolerance: 0.3
```
### Data Export Configuration
```python
# Configure export settings
from mm2_toolkit import ExportManager
exporter = ExportManager()
# Export inventory with custom formatting
exporter.export_inventory(
format='json',
include_metadata=True,
compress=True,
output='exports/inventory_backup.json.gz'
)
# Export analytics to multiple formats
exporter.export_analytics(
formats=['csv', 'json', 'excel'],
date_range='last_7_days',
output_dir='exports/weekly_report'
)
# Schedule automated exports
exporter.schedule_export(
frequency='daily',
time='23:00',
formats=['json'],
output_dir='exports/daily_backups'
)
```
## Working Examples
### Complete Inventory Analysis
```python
#!/usr/bin/env python3
import os
from mm2_toolkit import InventoryManager, AnalyticsDashboard
from datetime import datetime
def analyze_inventory():
# Initialize managers
inventory = InventoryManager(user_id=os.environ['ROBLOX_USER_ID'])
dashboard = AnalyticsDashboard(profile='main_profile')
# Scan current inventory
print("Scanning inventory...")
inventory.scan_inventory()
# Get knife skin statistics
knife_stats = inventory.get_category_stats('knife_skins')
print(f"\nKnife Skins Summary:")
print(f"Total: {knife_stats['total']}")
print(f"Legendary: {knife_stats['legendary']}")
print(f"Ancient: {knife_stats['ancient']}")
# Calculate inventory value
total_value = inventory.calculate_total_value()
print(f"\nEstimated Inventory Value: {total_value} coins")
# Identify missing items
missing = inventory.get_missing_items(category='knife_skins')
print(f"\nMissing Legendary Skins: {len(missing)}")
for item in missing[:5]:
print(f" - {item['name']} (Drop rate: {item['drop_rate']}%)")
# Export results
timestamp = datetime.now().strftime("%Y%m%d_%H%M%S")
inventory.export(
format='json',
output=f'reports/inventory_{timestamp}.json'
)
print(f"\nReport saved to reports/inventory_{timestamp}.json")
if __name__ == "__main__":
analyze_inventory()
```
### Strategy Performance Tracking
```python
#!/usr/bin/env python3
import os
from mm2_toolkit import StrategyOptimizer, AnalyticsDashboard
def track_strategy_performance():
# Initialize components
optimizer = StrategyOptimizer(
openai_key=os.environ.get('API_OPENAI_KEY'),
claude_key=os.environ.get('API_CLAUDE_KEY')
)
dashboard = AnalyticsDashboard(profile='competitive_player')
# Load recent gameplay data
dashboard.load_data(date_range='last_14_days')
# Analyze each role
roles = ['sheriff', 'murderer', 'innocent']
results = {}
for role in roles:
performance = dashboard.get_role_performance(role)
patterns = optimizer.analyze_patterns(role=role, game_count=100)
results[role] = {
'win_rate': performance['win_rate'],
'avg_survival': performance['avg_survival_time'],
'games_played': performance['games_played'],
'top_strategy': patterns['most_successful_pattern'],
'improvement_areas': patterns['improvement_suggestions']
}
print(f"\n{role.upper()} Performance:")
print(f" Win Rate: {performance['win_rate']:.1%}")
print(f" Avg Survival: {performance['avg_survival_time']:.1f}s")
print(f" Games: {performance['games_played']}")
# Get AI recommendations
recommendations = optimizer.get_recommendations(
current_strategy='balanced',
win_rate_target=0.70
)
print("\n=== AI Strategy Recommendations ===")
for i, rec in enumerate(recommendations[:3], 1):
print(f"\n{i}. {rec['name']}")
print(f" {rec['description']}")
print(f" Expected improvement: +{rec['improvement_percentage']}%")
# Export comprehensive report
dashboard.export_report(
data=results,
recommendations=recommendations,
format='pdf',
output='reports/strategy_analysis.pdf'
)
if __name__ == "__main__":
track_strategy_performance()
```
### Live Data Collection
```python
#!/usr/bin/env python3
import os
import time
from mm2_toolkit import LiveTracker, DataCollector
def live_tracking_session():
# Initialize live tracker
tracker = LiveTracker(
user_id=os.environ['ROBLOX_USER_ID'],
refresh_rate=30 # seconds
)
collector = DataCollector(output_dir='data/live_sessions')
print("Starting live tracking session...")
print("Press Ctrl+C to stop\n")
try:
tracker.start()
while True:
# Get current game state
state = tracker.get_current_state()
if state['in_game']:
print(f"[{state['timestamp']}] Role: {state['role']}")
print(f" Status: {state['status']}")
print(f" Survival Time: {state['survival_time']}s")
# Collect data point
collector.add_data_point(state)
else:
print(f"[{state['timestamp']}] Waiting for game...")
time.sleep(30)
except KeyboardInterrupt:
print("\n\nStopping tracker...")
tracker.stop()
# Save collected data
session_file = collector.save_session()
print(f"Session data saved to: {session_file}")
# Generate session summary
summary = collector.get_session_summary()
print(f"\nSession Summary:")
print(f" Duration: {summary['duration']} minutes")
print(f" Games Played: {summary['games_played']}")
print(f" Win Rate: {summary['win_rate']:.1%}")
if __name__ == "__main__":
live_tracking_session()
```
## Troubleshooting
### Common Issues
**Issue: API rate limiting**
```python
# Implement rate limiting and retry logic
from mm2_toolkit import APIClient
import time
client = APIClient(
rate_limit=10, # requests per minute
retry_attempts=3,
retry_delay=5
)
try:
data = client.fetch_inventory()
except APIClient.RateLimitError:
print("Rate limit reached. Waiting 60 seconds...")
time.sleep(60)
data = client.fetch_inventory()
```
**Issue: Missing environment variables**
```python
# Validate environment setup
import os
import sys
required_vars = ['ROBLOX_USER_ID', 'DATA_DIRECTORY']
missing = [var for var in required_vars if not os.environ.get(var)]
if missing:
print(f"Error: Missing environment variables: {', '.join(missing)}")
print("Please configure .env file with required variables")
sys.exit(1)
```
**Issue: Data sync conflicts**
```bash
# Clear cache and resync
python3 main.py --clear-cache
python3 main.py --mode inventory --force-sync
```
**Issue: Export format errors**
```python
# Validate export settings
from mm2_toolkit import ExportManager
exporter = ExportManager()
# Check supported formats
supported = exporter.get_supported_formats()
print(f"Supported formats: {', '.join(supported)}")
# Export with validation
try:
exporter.export_inventory(format='json', validate=True)
except ValueError as e:
print(f"Export error: {e}")
```
## Best Practices
1. **Regular Backups**: Schedule daily inventory exports
2. **API Key Security**: Never commit API keys; use environment variables
3. **Data Validation**: Validate imported data before analysis
4. **Rate Limiting**: Respect API rate limits to avoid throttling
5. **Incremental Sync**: Use incremental updates for large inventories
6. **Error Handling**: Implement try-catch blocks for network operations
## Additional Resources
- Repository: https://github.com/8015238355/mm2-analytics-dashboard-2026
- Documentation: Check repository README for detailed feature documentation
- Community: Join Discord for support and strategy discussions
Creator's repository · aradotso/data-skills